Our interpretive projects are informed by knowledge of how to investigate historical sources; the skills to communicate with client groups and stakeholders; and experience of the many ways to tell the story of people and place that fires the spark for your visitor.
This experience feeds into his ability to glean stories from the landscape and the traces people leave behind
1987 – 2004: Tim worked for the National Trust as a Regional Communications Manager in the East Midlands, North East and Yorkshire regions; and Northern Ireland.
He had a regional strategic role; and managed the department running marketing, events, education, press/PR, interpretation, membership recruitment and outreach in the region.
This enables Tim to bring an visitor and audience development perspective to his interpretive projects.
Tim's work has included visitor centre design and installation at Tower Knowe, Ouseburn Parks and Tees Transporter Bridge visitor centres; multi-media Visitor Welcome project for the MoD/ Northumberland National Park on the Otterburn Ranges; app content development for the Tees Transporter Bridge visitor project and the 'Stories of Lynn' audio trail in King's Lynn; writing strategy for 'Revitalising Redesdale' and interpreting the social and industrial heritage of the National Forest in Leicestershire/S. Derbyshire.
He is a Full Member of the AHI.
The Wildlight philosophy is that the visitor experience should be enjoyable and uplifting as well as informative. Tim gives your heritage interpretation project a strong conceptual steer grounded in his historical knowledge, design training, and interest in human centered design.
With clarity comes creativity. The process of sifting and refining gives new and imaginative solutions as we disentangle the strands. Sometimes the unexpected occurs giving a new way of looking and sharing.
Physical objects using real materials bring a sense of connnection. Tactile materials, evocative images and distilled words take people over the threshold of the everyday and into a new place in the imagination.
Digital technology gives the user choice in a layered journey through whatever interests, intrigues or inspires them. It enables the story to be told in different ways - using sound and light, film, music or voice.